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My Conf.ini 4k and Sound Settings - Printable Version

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+--- Thread: My Conf.ini 4k and Sound Settings (/showthread.php?tid=343)



My Conf.ini 4k and Sound Settings - BlacKnight - 06-18-2020

[BOB]
EpilepsyFilter=0

[window]
  DepthBits  =32
  StencilBits=16
  DrawIfNotFocused=0
  SaveAspect=0
Render=D3D11
width=4096
height=2160
posLeft=0
posTop=0
ColourBits=32
FullScreen=1
ChangeScreenRes=1
Frequency=60
StereoMode=0

[NET]
  speed=1000000
  localPort=27015
  serverName=Warbirds of Prey
  serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=Historical Battle of Britain
serverInfo2=Trains and shipping moving all round the map.
serverInfo3=Server is 4k Screen Friendly!!
serverInfo4=
  VAC=0
  maxPlayers=16
  socksEnable=0
  socksHost=
  socksPort=1080
  socksUser=
  socksPwd=
host=64.42.179.134
port=27021

[Console]
  IP=20001
  UseStartLog=1
  WRAP=1
  PAUSE=1
  HISTORY=1024
  HISTORYCMD=1024
  PAGE=20
  LOG=0
  LOGTIME=1
  LOAD=console.cmd
  SAVE=console.cmd
  LOGFILE=log.txt
  LOGKEEP=0

[rts]
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=1
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0

[rts_joystick]
FF=1

[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
LandShading=2
LandDetails=2
Sky=3
Forest=4
VisibilityDistance=3
LandGeom=3
DrawCollisions=1
Water=3
Effects=2
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=3
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=1
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=2
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=1
RenderTargetQual=3
MSAA=2
MeshStatics=3
MeshStaticsDetail=4
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=1
SpawnHumans=1
TexFlags.SSAO=0
TexFlags.VSync=1
ExtendedClouds=1
StaticsShadows=1

[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=4
Placement=3
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=7
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=0
SoundMode=0
SamplingRate=0
NumChannels=32
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=0
Channels=2
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=1
vgMaster=15
vgMusic=15
vgVoice=15

[game]
mirror=1
mapPadX=0.002685547
mapPadY=0.5393519
mapPadDX=0.2626953
mapPadDY=0.4546296