(04-30-2020, 08:25 PM)Mackers Wrote: The day or so before the Campaign went live, we had good clouds and no crashes.
Nothing changed in the server or the code for about the last week prior to starting the new campaign. It had all been running well which is why I decided it was time to flip the switch.
However there is a very large number of items that vary more or less randomly from mission mission or hour to hour or minute to minute or day to day. So you can't always predict how those various things might interact.
But literally zero lines of code changed from the 2-3 days before Campaign going live & after.
- The issue with the Launcher crashing was related to the weather, reported here & solution also outlined here:
https://forums.twcpilots.com/showthread....956#pid956
- The issue with the cloud formations disappearing I don't really consider a bug. Or rather it is indeed a well known CLOD bug and you will notice many of the clouds have this same behavior. They appear or disappear depending on which direction you are looking.
So it is a thing for TF to fix. But in the meanwhile, yeah it appears or disappears when you are a long way away from it, depending on which way you are looking. But when you get up close or fly through it works fine. That means it works fine functionally--meaning as a thing you can fly through to evade the enemy, hide, etc etc etc.
In general there are about 20 different weather files that are used at different times to create different weather. Each has a number of different weather systems. Like everything else in CLOD there are various bugs & issues with the weather systems. Like everything else in CLOD I tested literally every one of the 20 files, meaning that I jumped into each of the files and flew around to every one of the weather systems to make sure that it looked OK.
However, no one can POSSIBLY test every one of those files and every one of the weather systems in every possible situation or configuration or system or combination with other things going on in the Campaign Mission at the same time, as well as every position and angle one could possibly view it from.
So I have attached what appear to be the problem files for the "clouds appear and disappear" issue. They are the "cumulus" files and there are 5 of them. Another possibility is the "overcast" file, also attached.
If anyone wants to spend time messing around with them and figure out what combination of settings solves this problem I would be glad to change out your fixed files for the current ones.
All you have to do is load the mission file in your FMB, add a player plane (one or more) here or there are needed), and jump in & fly in & around each one of the weather formations to see how it works. Then adjust the parameters of the weather system to see if it works better or worse, and repeat.
Almost certainly there is some combination of settings that works and other combinations that cause problems. So have at it and let us all know whatever results you find.
Good luck!
Weather-cumulous-campaignserver-2020-05.zip (Size: 3.61 KB / Downloads: 1)
Campaign21-randsubmission-weather-overcast-2020-05.zip (Size: 697 bytes / Downloads: 1)