09-24-2020, 03:15 PM
ok as you all know TWC_Flug has worked his but off getting our ideas about a territorial conquest map working and the first part is done now working on part 2 so thanks for the help and here are a few notes from the genius himself about what to do in the server if it is only you and a friend or 2
here are Flug's thoughts:
P.S. What you're seeing if just a few people are in the server is a lot of AI activity. But remember that once there are about 10 pilots in on both sides, the AI will retire and it will be mostly breather vs breather.
The AI is there to take up the slack when live pilots aren't in the server.
To take over an airport and advance the front, I think it will take at least 3 good pilots working together as a team--or ideally three good teams all working together in a coordinated way:
Team #1. Takes out the enemy ground aa, artillery, tanks, and ground units in & near the airport. (Clear the area to 3500m from the airport.)
Team #2. Provides air support to Team #1, shooting down or at least tying up any enemy air forces trying to interfere with the ground operation.
Team #3. Protects the friendly ground forces moving to occupy the airport, then flies cap over the airport to protect the ground taken. This could be one flight or as many as 4-6 flights, because that is roughly how many ground units are moving towards the airport. Ideally, every ground unit has its own air cover.(edited)
: Forgot to mention - now you have to get you 10 friendly vehicles on the airport (within 500 meters), clear the area of enemy (out to 3500 meters), AND hold that airport with at least 10 ground vehicles, for 5 minutes.
Also, while you are leisurely picking off enemy ground targets around the airfield, enemy fighters will take a strong exception to your efforts and try to put a stop to them.
Those are the two things that make it impossible (I believe!) for a single pilot working alone to turn the map.
Communicate, work together, work in teams. Check Tab-4-5 so you know the current status & what you need to do.
A small, well-organized team can do it, whereas individual hot-shot pilots working alone, most likely not.
If you're on the server alone or with just a couple of people, it might be an exercise in frustration to try to turn the map (or--an extremely difficult challenge?)
But there are a number of things you can do instead to support the cause & help the group turn the map in the near future:
- Seek out (recon?) and destroy any nearby radar units. You'll blind the enemy's defenses. (Keep in mind AI uses the same radar as live pilots do, to locate & attack enemies.)
- Take out nearby enemy airports. If they have to fly from far away to defend, it will be all the more difficult.
- Repel enemy attacks on YOUR airports, radar, supplies, ground units, armour units, etc etc etc The more of those enemy bomber raids you can stop, the more airports, vehicles, planes, radar info etc etc etc you'll have to help the cause.
- Generally take out enemy armor, shipping, bases, etc All these help the cause. And as usual, anything knocked out is knocked out for a while--until the enemy has time to repair it.
here are Flug's thoughts:
P.S. What you're seeing if just a few people are in the server is a lot of AI activity. But remember that once there are about 10 pilots in on both sides, the AI will retire and it will be mostly breather vs breather.
The AI is there to take up the slack when live pilots aren't in the server.
To take over an airport and advance the front, I think it will take at least 3 good pilots working together as a team--or ideally three good teams all working together in a coordinated way:
Team #1. Takes out the enemy ground aa, artillery, tanks, and ground units in & near the airport. (Clear the area to 3500m from the airport.)
Team #2. Provides air support to Team #1, shooting down or at least tying up any enemy air forces trying to interfere with the ground operation.
Team #3. Protects the friendly ground forces moving to occupy the airport, then flies cap over the airport to protect the ground taken. This could be one flight or as many as 4-6 flights, because that is roughly how many ground units are moving towards the airport. Ideally, every ground unit has its own air cover.(edited)
: Forgot to mention - now you have to get you 10 friendly vehicles on the airport (within 500 meters), clear the area of enemy (out to 3500 meters), AND hold that airport with at least 10 ground vehicles, for 5 minutes.
Also, while you are leisurely picking off enemy ground targets around the airfield, enemy fighters will take a strong exception to your efforts and try to put a stop to them.
Those are the two things that make it impossible (I believe!) for a single pilot working alone to turn the map.
Communicate, work together, work in teams. Check Tab-4-5 so you know the current status & what you need to do.
A small, well-organized team can do it, whereas individual hot-shot pilots working alone, most likely not.
If you're on the server alone or with just a couple of people, it might be an exercise in frustration to try to turn the map (or--an extremely difficult challenge?)
But there are a number of things you can do instead to support the cause & help the group turn the map in the near future:
- Seek out (recon?) and destroy any nearby radar units. You'll blind the enemy's defenses. (Keep in mind AI uses the same radar as live pilots do, to locate & attack enemies.)
- Take out nearby enemy airports. If they have to fly from far away to defend, it will be all the more difficult.
- Repel enemy attacks on YOUR airports, radar, supplies, ground units, armour units, etc etc etc The more of those enemy bomber raids you can stop, the more airports, vehicles, planes, radar info etc etc etc you'll have to help the cause.
- Generally take out enemy armor, shipping, bases, etc All these help the cause. And as usual, anything knocked out is knocked out for a while--until the enemy has time to repair it.